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As you looked around, [the F prompt appeared] on everything. Is that going to happen every single time a player looks around at everything? Is that toggleable?
Jonny Jacevicius · Assistant Design Director

So we've spent a lot of time tuning that. So it's picking out the important items, the large items. Basically, we've got a system that essentially finds out where your focus is. So again, we have played with this a lot. If the F moving around on all these different items got annoying, it would annoy us too, because we play the game so much as well. So we're at a point now where we feel like the F selection is very, very clear and easy to use. And the selection itself: if I was here right now and I had moved my focus to your laptop, but I was too far away to actually use the laptop, it would prioritize the closest thing that is still in the focus. It's actually a very smart system. So we don't get annoyed by it at all. And for the people who actually like to use it, the interaction system is still there. So you can still mouse over things and highlight them and interact with them. If you really need to do fine control, oh, I'm sifting through this guy's stuff that's on his armor, or I've got loads of clutter on my desk in my hub, I can still have a fine selection of what I want to interact with too.

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Published on this date.2024-02-02
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