Does FOIP do TrackIR?
TL;DRFOIP includes webcam head tracking that is already working and will be an option separate from face tracking, but its latency means it doesn't replace TrackIR and isn't good for combat.
It's actually two different systems. It's part of FOIP, but yes, there is head tracking. It is not a replacement for TrackIR, though. There is latency that exists in the webcam implementation that wouldn't exist in the TrackIR situation. Is it cool for flying around and just kind of looking around? Yeah, totally. Is it good for combat? Hell no. I've tried to aim with it, and there's a little too much latency in it. It's a nice experience. It's still really good for head tracking, but it's not for combat by any stretch of the imagination. So, yes, that will absolutely be supported. It already is. It's on a shortcut for us right now in the editor. But generally, it's going to be an enable in the options. It's going to be up to you whether you want that on or not. And we're talking right now about what actual features you're enabling or not. And the big differential is that we're going to make the face tracking one thing and then the head tracking another thing. So basically, you can enable one or the other or both if you want. And that's that. But yeah, you'll be able to have the head tracking. And I was just playing around with it, and we've just got to tweak the multipliers because right now it feels noisy. So it's a little too amped up.