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It's been possible to blow up player ships and pick up boxes for a while now, at least when that works. But the NPC ships that come out when players use their Mantis to interdict NPCs aren't dropping cargo. What's the deal there?

Jake RossSenior Producer

Yeah, so I know right now there's a bug where if you destroy an NPC ship, I think the cargo is being dropped, but it disappears for some reason, and so it's really hard to detect. I'm not quite familiar with the exact ins and outs of the bug, but that is a bug, a known issue, and we're trying to fix that for sure. We are trying to do a balance pass on AI encounters to make the cargo actually make it worth your while, so to speak. We definitely want to do that, where these cargo drops are actually rewarding and they're worth the effort. There's lots of balancing to do in that area, and we just haven't been able to prioritize that just yet.

Star Citizen Live›Alpha 3.7 Roundup·
Published on this date.18 Oct 2019