[As more star systems come online, will] people specialize in certain star systems and know which locations have fuel?
TL;DRInformation is meant to be a valuable, tradable commodity, and route planning starts limited, giving only the shortest route, with a deliberate cap so players discover and share better routes themselves.
It also plays into this whole concept of information as a valuable commodity. Being able to sell your star map information to other players for whatever that fee is. Or selling it: I explored the outer rim of whatever system that's never been explored before, so I go to the local astrological society and sell them that information, where other people can then go and purchase a map of something that's been explored. So all information in the world should have a value to it. And the more that it gets explored, the more information, the more recent the information is. If somebody finds gold on a planet and that's a three-month-old report, is there still gold on that planet? Being able to consistently update that information with current information is also a valuable thing, right? So it all kind of ties together at the end of the day. But route planning is definitely on the near horizon.
So just to recap, because we went off on a couple of tangents there. For the first iteration, it's always tier zero. It's going to be limited in functionality. Hopefully it'll be what you need to get where you're going. Then as time goes on, we'll continue to iterate. The information that your Bitching Betty gives you about planning your routes will improve, but there will be an upper cap on it. We don't want to just provide you every single answer, automatically give you the shortest, most efficient, quickest, safest route in the world. We want players to discover those tendencies and use their own experience to inform that and to share with others as a valuable commodity.
Yeah, it's definitely going to be the shortest route to start. And right now we don't have a lot of other places to travel, but as that changes, you're going to have more options as to where to go, and whether or not that's heavily infested by pirates, that may be a decision that you want to take into account. So we recognize that you're going to need to be able to move those pins around, but that's not going to be tier zero for sure.