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What will the co-pilot be able to do in 3.3, versus what the co-pilot will be able to do later on?
Adam Parker · Systems Designer

The co-pilot's kind of what they are.

John Crewe · Vehicle Pipeline Director / Lead Systems Designer

Yeah, in 3.3, it's like we have in the other ships, where they have MFD functionality. They don't have flight control over the ship, I don't believe. And then in the future, it's like we talk about in Calling All Devs and other shows: they're the ones that start getting all that extra functionality for managing features on the ship, so the pilot can just be left to fly and the co-pilot can be there to manage all the systems.

Adam Parker · Systems Designer

I'd see, for the Hammerhead, the co-pilot would have the job of managing the turrets and designating specific targets for turrets for the turret guys. So he'd be in charge of controlling the fields of fire of the ship.

John Crewe · Vehicle Pipeline Director / Lead Systems Designer

Yeah, we do have engineer stations in there as well. If you want to have a dedicated engineer, you can be there.

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Published on this date.2018-09-21
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