Is there anything intended or planned that would start you in one contested zone and make you go to another contested zone to finish or complete it? Or are they just contained experiences within each one?
TL;DRContested zones have short-term, mid-term and long-term branches, and the long-term branch requires ingredients from other places, so players must visit multiple zones to progress.
John can explain this a bit better after me, but the intention is that we have contested zones, or we give certain categorization to certain branches or sections of a contested zone. So we have a short-term kind of branch, for example, we have a mid-term and a long-term one. And in the long term, it is a requirement to find specific ingredients in other places to be able to access that long-term branch, right? Whilst short-term or mid-term ones are there to complete the dungeon itself, or basically go in there and do some farm runs or loot runs.
So there's not going to be too much advantage at just holing up in one. You're not going to be able to complete the ultimate objectives of these contested zones by just staying put in one place and holding it forever.
You will have to go to multiple of them and progress.