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Mining: sometimes mineables are taking up to an hour to fully load in, making them rather impossible to mine.

TL;DRMining objects load slowly because the conversion from render node object to entity is very slow, and the team is still investigating to fix it.

Benoit BeausejourChief Technology Officer

Mining has actually been a dreaded gameplay loop in 4.0. That's one of the reasons, when we did the evaluation with our 3.24 or 4.0 preview, whatever, we did take a look at mining. Like, is mining functional? Is mining in the Prospector functional? Is mining in the MOLE functional? Is mining in the ROC functional? Is hand mining functional? It actually was intermittent in the first report, but we've identified what we think is causing this delay. It's basically the conversion from the render node object, because the mining and harvestables are always in large quantities. They could be a very large performance hog. And so they're highly virtualized. And so there's a conversion from render node to entity that is, for some reason, very slow. And so we're diving in to try to figure out what's going on. But that's what's happening. So that's why it takes time for them to show up properly.

Star Citizen Live›SPECIAL EDITION: A More Stable Universe·
Published on this date.6 Feb 2025