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What if any plans are there for a personal hangar update?

TL;DRPlans are to move the currently client-side hangars into major landing zones built from modular art sets, with ownership transferring to those locations; this is not the player hangar system, which has no details yet.

Rob ReiningerDeveloper

Coincidentally, I was literally hired right when those came out. So I've kind of seen them all. And basically right now we're working on what we're calling the common elements for our first major city building set, which is the Lorville Hurston landing zone. And so the hangars required for that landing zone are built with this new modular art set that we're working on. And every city will have its own modular set. It may be based on a variant of an existing one or a completely new one, right? But the plan is to take the hangars, which are client-side only right now, and integrate those into these major landing zones. So if you had, say, a Revel & York hangar, well, that might be in microTech, right? Because it's this big, fancy, high-tech thing. So the Revel & York hangars may be out there, ArcCorp may have the industrial hangars or something, right? But the different hangars will be stationed at the different landing zones and your hangar ownership would basically transfer to the location where that is actually located. And then that would allow things like being able to invite your friends to your hangar and stuff like that. And the plan is to still be able to do all the flair placement of your stuff to personalize your hangar, just as it was before.

Jared HuckabyHost, Community

And just before we see the Spectrum thread on it, the industrial hangar will probably go to Levski, considering it's...

Rob ReiningerDeveloper

For sure, yeah. Is it the industrial one, the rock one? The industrial one is the rock one. Oh, yeah, that would definitely go to Levski or Grim HEX or something. No, don't quote me on where they're going to go. But that's the general plan, though. As we build out more and more of our art sets, we're going to have more of these hangar common element sets that we can just snap together and create the small, medium, large, extra large hangar. And then you'll have several options of what you want to rent or buy at any given location. And if you own one, obviously, you would be grandfathered into the ownership of that hangar in whatever location they're for.

Jared HuckabyHost, Community

So, obviously, that's not the player hangar system. As that comes online, we'll have more information for you. We're still exploring a lot of ideas. We know how important player hangars are. It was literally the first aspect of Star Citizen that was ever put out. It is our version of player housing at this point. It'll be an exciting time when the first ones of those come online on Hurston, and you'll be able to decorate your hangar, and actually that's where you'll be able to invite people to visit your hangar with all of your hangar flair and stuff like that.

Rob ReiningerDeveloper

And coincidentally, the player hubs are also...

Jared HuckabyHost, Community

We're saving that.

Calling All Devs›Robbit Season·
Published on this date.27 Aug 2018