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When can we expect tier 0 of the survival mechanics to get added?

TL;DRNo date is given: a developer is setting up character properties like hunger and thirst as hooks, after which food, drink, showers and toilets would come online separately and be made usable by another team.

Todd PapyDeveloper

Well, we do have showers and toilets.

Jared HuckabyHost, Community

Yes, but when can we use them, Pappy?

Todd PapyDeveloper

Right now, Jens is actually implementing character properties like thirst, hunger, drunkenness, all these different properties that we want the characters to be able to have. Once he implements that, and once we actually get food working so that you can eat, you can drink, you can shower, each one of those I think would come on separately. But right now those are lower tier, but we really need the being able to trigger things on and off from a player state for S42.

Jared HuckabyHost, Community

So it sounds like he's setting up all the hooks right now so that when the other game systems come online, they have something to attach into.

Todd PapyDeveloper

Exactly. So he's setting up the hooks and then it'll be up to the Actor Feature Team to go through and make sure that you can actually use a shower, you can use a toilet accordingly.

Calling All Devs›Calling All Papys, Part I·
Published on this date.16 Jul 2018