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The big question is obviously 3.0. There were a lot of appetising bullet points on slides discussed about 3.0 last year at GamesCom and it feels like 3.0 is in many ways the next big thing with the gaming really starting to come together in terms of new gameplay mechanics and a significantly larger number of interest points in the persistent universe. What is the situation there?

We're working hard on 3.0 right now and you've hopefully seen some great stuff we're putting into it on the tour. We're still at the start of the year and there is a lot of scheduling work going on so I'm obviously not giving dates today and of course we want to give the juicy information to the community first, but we're looking at putting out perhaps 2 or 3 big releases this year which significantly push the amount of locations, gameplay mechanics and content that the players will be able to experience and give feedback on.

- asked by Adrian Ip in The Star Citizen Exclusive Interview: Erin Roberts |
Published on this date.2017-02-17
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