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How many gangs and other factions can we expect to encounter around Pyro? Don't estimate; give us the exact number.

TL;DRNo exact number is given beyond saying there were originally 11 gangs or factions in the lore; what actually gets released depends on gameplay testing and staggered patches.

Dave HaddockNarrative Director

I have to count them. There's a lot. There's a decent amount. Let's just preface this by saying that there's what we were outlining for the entire system, ultimately, as to how we can stagger these things to come out.

Jared HuckabyHost, Community

There's what you come up with, and then there's what gets released patch after patch after patch. So the number of gangs that you develop and that exist in lore may not be the same.

Dave HaddockNarrative Director

It's very cheap for us to come up with gangs. It's not cheap to realize them, as we've learned. But just to say, I had 11 gangs originally, or factions, I guess, would be a way to put it.

Will WeissbaumLead Writer

When we were doing the brainstorming, we wanted to make sure that different areas of crime were covered, so that players could have different groups to work with depending on what they wanted to do. And then we also wanted there to be natural competition, so that there wasn't only one group doing this, so that you could choose one side or the other. But as far as when they're going to get implemented, or how fast, it all comes down to us testing it in gameplay and seeing them actually be fun.

Dave HaddockNarrative Director

And we've organized it, again, because creating that rivalry is really fun. It gives the players a choice of which horse they want to back, which is really interesting.

Jared HuckabyHost, Community

I think it's important to remember, we ran into this when we put the Overlord armor out for the subscribers, that just because you're in a gang and just because you're in Pyro doesn't mean that... Sometimes that's a thing that you do for survival in a bad time, in a bad place. It's not because you're out there trying to hurt the world.

Dave HaddockNarrative Director

Again, I guess exclusive number two: one of the gangs or organizations in there is actually globally nicknamed the Survivors. It's intended to be clusters of neutral groups that are just out living in Pyro, trying to live off the grid. So they're not antagonistic. If you attack them, they'll attack you back, but they're just out there, heads down, trying to live their life. And so, yeah, there's a nice variety of them.

Will WeissbaumLead Writer

Yeah, getting Pyro online, and when we're going to be able to introduce some of the hostility system elements into it with the rivalries, so that who you're affiliated with, doing a job for this person, makes it dangerous to go to these areas or interact with these people, will be really interesting. With the more legal organizations, it doesn't make sense for Covalex to start shooting at you because you're doing missions with Ling Family Hauling. That's not how businesses work. So it hasn't been necessary to dial it in that much yet. But once we get major outlaw gameplay, I think that's going to be a more unique aspect, how those choices have much more dire consequences.

Star Citizen Live›Regeneration Elaboration·
Published on this date.24 Sep 2021
EpisodeOrganizationsLore