Is there going to be a way or a method to unflip vehicles that have been put upside down or on their sides like a wrench or something? Sometimes vehicles stay on their sides and won't correct no matter what force you put on them.
TL;DRYes, there are plans for in-game tools to right flipped ground vehicles, but the new realistic physics broke the old correction system, so it is a challenge to be looked into in the future.
The answer is yes. So we'd like to use the tractor beams to move the vehicles over but we've basically just moved the ground vehicles to a new set of physics. And basically this has meant the old system we had to correct the back of the wheels doesn't work anymore because it's a completely new set of physics. But we do definitely have plans to be able to use the in-game tools to rewrite the vehicles because it makes no sense to be able to get stuck in the middle of nowhere and have nowhere to create a vehicle back on the wheels. So that's definitely something we're going to look into in the future. It's just quite a challenge now because we've got some new physics that is much more based in reality. Where as before the physics were quite simple. We had a very simple suspension system, a very dampened body system where the body didn't really move around that much. Whereas now we've got a proper vehicle where you move it up it's got a real feel to it and it's got a real weight to it. So we've got to balance the tools to be able to do that. And it's quite difficult to basically try and make a vehicle flip back over and land on its wheels as intended.