Simultaneous Dynamic Events? Currently, pre-alert broadcasts occur across the channel regarding one event so it doesn't conflict with another announcement from another dynamic event as XT and Ninetails did not occur simultaneously. But what is the thought process behind simultaneously occurring dynamic events being transmitted to players within the same star system (i.e. Stanton) or star system sector (i.e. around Pyro IV)? e.g. Will only selecting a mission in the contracts manager under "Dynamic Events" allow you to hear Dulli speak (as opposed to how she broadcasts across the whole area) or will flying into the area where the event is occurring automatically trigger the mission acceptance and pre-alert announcements?asked by Kalrati
Cloud Imperium
Ultimately, the intention is that there could be any number of things happening in the 'verse at any given time. We acknowledge that we're currently being extremely heavy handed with the broadcasting of events because we are using the tools we have at the moment. Ideally, we need to expand our notification system such that it can handle multiple events, queuing messages, and other player driven controls like controlling the types of messaging they receive. Also keep in mind that we are in the early stages of this tech and this will continue to evolve as we move forward with not only the Dynamic Event system, but other complimentary systems as well.
starfarer.space · AMA - Dynamic Events