Todd Papy · Live Game Director, Star CitizenSo with FPS, basically, think of it as you're aiming down the sights, where you're looking down here. In the past, basically, this has all been unified. So if you try to move your head, your weapon's moving as well. So free look would just be that I can move my head, I can look around. So just like in ships, if I'm sitting there, I can look, and my body doesn't move with me. So that's basically what free look is.
Jared Huckaby · Host, CommunitySo it's being able to do that in FPS.
Todd Papy · Live Game Director, Star CitizenYeah, because very, very early on, I think we unified basically the aim and look targets together, and now we're un-unifying those to actually give free look.