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[About weapon zeroing:] What is currently the max range to shoot a target at in 3.12?

TL;DRReliable shooting range is about 1.5 kilometers, sometimes up to two depending on what's loaded in, and the scope can zero to a maximum of two kilometers.

Richard TyrerCore Gameplay Director

So it's a complex question to answer because the way the weapons work, well, the way the planets work, for example, depends on what certain things are loaded in. So if you've been to a section of the planet that is already loaded, and then you move away from there, you'll then obviously be able to have all the entities that are loaded in. The most reliable value that I'm talking about is probably about 1500 meters. So, yeah, 1500 meters is reliable. It works longer than that. Upwards of two kilometers, I've seen some really good shots, but it depends on where you've been. If you're looking back to somewhere where it's previously loaded, if it isn't loaded, so it's not like, oh, 100% how it works. We can obviously be improving that in the future, but right now, between 1.1 kilometers and 1.5 kilometers. But you can zero. I think the scope allows you to zero up to a maximum of two kilometers. So you can't zero beyond that. Two kilometers is the max zeroing. Then you have to judge the shot yourself.

Star Citizen Live›All About Alpha 3.12·
Published on this date.11 Dec 2020