Back to search

As that stuff becomes physicalized and the size of the box doesn't change, but the weight of the contents inside it does, how do you communicate that to the player so they don't think it's a bug?

Richard TyrerCore Gameplay Director

So you know when you have a helmet on and you try and drink, what happens right now is it just creates a dead button, nothing happens. So essentially what comes up is that you get a warning message that says, take your helmet off, you can't drink. So two things. One, we'll be adding that blocked action message, which will probably come out with that tier zero, which will say, hey, this item's too heavy for you to lift. And you already have that feedback on the tractor beam, but this will just be for people using their hands. And secondly, we'll eventually add an animation of you going to pick up the item. And we'll call it basically a fail animation, where you'll kind of shake your arm, struggle, and then be like, okay, this box is too heavy. Oh, no wonder, it's full of gold.

Star Citizen Live›All About Alpha 3.12·
Published on this date.11 Dec 2020