Is there anything else planned for the use of gas cloud tech than what we've discussed?
TL;DRGas clouds are planned to become danger zones with distortion and electrical hazards, to hold smaller clouds in open space and later jump points, and they are cold atmosphere affecting actor temperature.
Yes. So basically, gas mining, it being like a danger zone. Right now, we're missing distortion damage and electricity and other factors that would actually knock out your ship or even kill you as a player if you're floating around in there. We can do this right now, but we're not doing it for 3.12: basically create smaller clouds that we can find out in the middle of space and use them as real clouds, versus the stuff that we've created. It's massive. It truly is massive. And then, obviously, the other thing is that this is where jump points will be in the future as well. So not necessarily in the Lagrange points, but in gas clouds.
The one big thing to know about gas clouds in space is that they provide an atmosphere. So from a temperature point of view, if you look at all of our spacesuits, generally a lot of them are rated, say, plus or minus 100 degrees or something like that. When you're out in space, because it's a vacuum, it's basically insulating you, the actor status doesn't really kick in. But as soon as you then EVA into a gas cloud to either find out what's in it or take advantage of that, then all of a sudden you are in an atmosphere. And guess what? The atmosphere is really, really cold because it's in the middle of space. All that energy is dissipating. So that's definitely something to be aware of, that they're going to be, like Todd called out, when we've got distortion and electrical storms inside of these clouds. But just from a point of view of what's in there right now in terms of gas clouds, they will tie into the actor status on the temperature side of things. So be wary about just going in, because they'll be cold.