Why doesn't the Regen Crisis affect the player?
It's mostly just for the fact that the players do need to respawn. Regen still factors into the original Death of a Spaceman thing, so there is still that idea that your imprint integrity will decay over time, and so we will still feed it back into that original mechanic that Chris had talked about all those years ago. But it was mostly just the fact that players need to respawn otherwise.
Right now, in the alpha state of our game, it'd be a bit too punishing. We're being candid. The game is plenty punishing enough in a lot of places without us introducing this on top of that. Plus, again, that's new feature work. And as we've said since February of this year, this isn't the year of too many new feature works. This is the year of stability and performance.