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Any ideas what the next profession design doc might be?

TL;DRHe doesn't know what the next profession design doc will be, but says a recovery and position-broadcast system is planned so rescue could become a paid job, alongside refueling and more of Stanton.

Chris RobertsFounder, CEO and Chairman

The next profession design doc. I don't know. I know everyone's quite keen on the profession stuff. I do know that one of the things that we're going to put a system in place [for] is the kind of recovery system, and we're building it in such a way that it's not just recovery, it's the ability to broadcast your position to your friends and everything else. So it's going to be a lot of the same system. Because people do this already in the game, which is pretty cool, that they go and pick up people that are stranded via chat. And so what we need to do and want to do is start to build that into the system so it actually can be a job, right? So someone can say, oh, I'm stuck in space, pick me up, and someone can get paid 1,000 Alpha UEC to go and rescue someone and deliver them. Persistence just becomes more and more [important], because when the Starfarer gets around to flying, there'll be refueling that will come with the Starfarer. So we're starting to add in functionality, and we'll want to be expanding out the systems themselves, like the Stanton system, and add more areas to it and give you more things to do and reasons to travel differently. So there's a lot of cool stuff that's all happening this year. It can't happen fast enough for me or everyone else probably out there. But I'm pretty excited, because when it's all there and it's all going to be working with the level of detail that we've got, there's no game that's ever going to be like it. And to be honest with you, I think it'll be pretty hard for someone to try to do it and compete. I think maybe the Rockstar guys could, because they've got the resources. But it just takes a lot of work to build something at this fidelity and level with this many possibilities and options. And we get to do it because you guys really allowed us to do it. So thank you for doing that. But it's going to be an awesome experience when it's all done.