What can you remember about Drake when they say, okay, we're going to do a new manufacturer, it's going to be Drake? What are they telling you at this point [for the Cutlass]?
TL;DRThe Cutlass brief was essentially a pirate ship with a cargo aspect, so Martin gave it a rough, slightly nefarious look, including engines that hint at skulls.
So for me, the kickoff on this one was: this is going to be a pirate ship. That's the one element that I remember more than the other stuff. This is a ship that is getting usurped by people with pirate intentions. And that starting point for me was kind of the moment of fun that, you want to find your happy place in the assignment and go, okay, it's pirate time. Let's kind of do something that looks a little evil, looks like it's nefarious. And I remember doing the back engines going, these are kind of a little bit like skulls, but not, but maybe just enough to have fun with it. And that was the start of this assignment. And I know that it needed to be a cargo hold, but there needed to be a cargo aspect to it too. But it really had to have that kind of rough and tumble pirate feel to it.