How is procedural generation helping you plan out these cities, if at all?
Rob ReiningerLead Systems Designer, Product Owner of the US PU Feature Team
Well, it will help us lay out the planets themselves. As far as the cities, right now we're working on the home cities, the hero cities, if you want to call them that, which are much more carefully laid out. And then as we start to add many other landing zones that have been written about, we will start using procedural generation to put together some of those, or at least get a starting point. If we get like 85% there with the procedural stuff, then the rest of it's going to be tweaking. But again, we're laying the groundwork for all that.
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