What are the next NPC capital ship systems you hope to flesh out or bring online? Things like the Idris launching fighters, the Javelin firing torpedoes, destructible turrets. What's next? Where do we go from here?
TL;DRThe team is looking at capital ship defense next, including fighters launching, torpedoes and turret damage, plus bespoke defensive weapons and a living bridge crew chain of command, with fighter launches from capital ships outside Squadron 42.
Yeah, so from our side, excited about all of the above. As far as those things coming next, we're looking at the defense of the big ships, and that does mean those big ships having small fighters coming out. It does mean them firing torpedoes, and also the way that the current damage works in turrets. So we're kind of moving all these things together as we evaluate what happened in Xenothreat and just how it felt and came together. And then also the additions on top. So just improving the defense, as we talked about earlier, with the capital ships. It's basically having bespoke weapons on the capital ships that are specifically designed to defend against the weaknesses that are identified. So that's something we're really excited about having.
I'm just really interested in building a living bridge crew, essentially, so with the captain giving orders to his weapons officer, who then sends that on to his turret gunners, or then sends it to the comms officer to tell the other people to surrender, and also getting the fighters launching from capital ships outside of Squadron 42. It's going to be awesome.
I think they covered it all. Well done, guys.