Will there be a way to improve efficiencies with equipment, jobs, tasks, and general actions within the game? In essence, will there be a leveling-up system where we can improve our ability to mine resources, haggle prices, fast travel, detect other ships, etc through man hours (experience) to unlock new equipment, areas, and quests/missions?asked by daDuke Fische
TL;DRThere will be no traditional levels; progression comes from player skill and better equipment, with possible licenses or tests for some gear, based on real-world-style rules rather than arbitrary levels.
So that's kind of a two part answer because this is not a traditional MMO, there is no leveling it's not like you start at level one and you'll work your way up to level 20. So a lot of it is to do with your skill set, but then again equipment and things that you've got help you in doing these jobs and tasks, so I think doing things like being a better miner will involve going mining, doing it, learning the skills so to speak yourself, actually doing it, not learning it as in I've gone from level 1 miner to level 5 miner, and having the right equipment, so you'll have to buy the equipment, upgrade your equipment, you know maybe go to some specialty place that does 10% better or 20% better equipment, so it's a combination of your actual player skills, you as a person , and then also the equipment you're using will be our version of leveling-up, there will be some stuff where perhaps, you wouldn't be able to operate certain items or equipment without the right license, you would have to maybe do something like a driving test. So in today's world you can't just drive an 18 wheeler truck, you have to have a license to do that. So we may have something like that. But in general, the leveling tasks will be a more real world based. IE based on your skill and the equipment you're using, not based on an arbitrary roleplaying level. So I hope that makes sense.