Back to search

Will Star Citizen take full advantage of 6 and 8 core CPUs?What about more than 8 or 16 GB of RAM... 32 GB?asked by Mateu

TL;DRChris Roberts says the game will make use of multi-core CPUs and benefits from more memory, which allows more pre-caching and higher-resolution textures, and recommends both.

Yes, the game will definitely take advantage of multi-core CPUs. CryEngine already has multi-threading in it, so it runs the renderer in a separate render thread...It runs a separate render thread, it runs the physics in actually several CPU threads, animations run in another CPU thread, the main game loops in another game thread, I think we've got networking in another thread.So in general the engine is already fairly multi-threaded, and longer term we're working at adding in, doing more of that, to take advantage of it, because that's just the way modern day PCs are going. It's less about faster clock speed, and more about more CPUs.Memory, definitely, the more memory the better. We'll be able to pre-cache more, and you'll have higher resolution textures. If we're running low on the memory side, you would probably reduce the textures, where as if you have 16-32 GB, you may get them at the full 4k resolution in some cases, or there'll be less disc loading, so we'll be able to pre-cache more into memory.So I would definitely recommend having a multi-core CPU and lots of memory.Most of my machines all have 32 GB or more. I think you're gonna have to, 'cause there's a lot of developments we have, lots of applications open at once, and usually we've got 6 core or 8 core machines here.

10 for the Chairman›Episode 12 (2014.03.17)·
Published on this date.17 Mar 2014