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Hello Chris, we already know that the ship damage mechanics are pretty detailed, but what about our characters?Will there be localized damage, different kinds of wounds, and lasting effects (bleeding, broken bones)?What about field medicine and emergency treatment by S&R teams?asked by Bah

TL;DRChris Roberts says characters will have localized body and limb damage, medpacks and ship med bays that can save a wounded player in time, and hopes this supports first-person and medical gameplay.

Yes, we're gonna have localized damage on the characters. We actually have a whole body/limb damage system.I think I mentioned in the Death of a Spaceman post about how when you get killed out in space, and you revive in the med bay, as you take more and more hits, then maybe you get a prosthetic arm or a robotic arm or something like that.We'll definitely have fairly decent damage in the first person stuff, and we've got medpacks and even a med bay. If you have a ship that has its own medical center, you may be able to take a player who normally if you didn't take him, he would lose a life and do the death of a spaceman, but if you could take him back to the med bay and fix him up, it saves him.Hopefully there will be a whole bunch of first person gameplay that would also involve you and you team boarding, and then you not only try to take the ship over, but if you take some hits and some gets hurt, you'll also want to be taking your wounded comrade back to a medical facility to fix him up within a certain period of time, because if not, he will die and lose a life. We're actually hoping to have some interesting, fun gameplay. Maybe some people fly around with a ship that has a med bay to fix people up if you're boarding, or all that kind of stuff. It could be really cool.

10 for the Chairman›Episode 16 . April 14th, 2014·
Published on this date.14 Apr 2014