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Will we be able to revive players that died, for example 5 or 10 minutes ago and we are near with our hospital ship to apply first aid, from permanent death?asked by Matt B. Haviour

TL;DRPlayers who die won't simply respawn but will be recovered and repaired at a med bay, possibly with scars or bionic parts, and quick medical care, including from a hospital ship, can save injured crew from losing a character.

The idea with a med bay and a few other things, like for instance with the FPS stuff, in the PU if you die you'll be recovered out in space, taken down to a med-bay on a planet or station, and repaired/recovered to the best of their ability, so think Luke Skywalker in the med-tank in Jedi. You might be left a little worse for wear, like a bionic part, scars etc. So we don't have the traditional death and respawn mechanic as other FPS titles. The same is true in ship-boarding scenarios. Our combat will be more tactical, more considered. Of course, being the future, your ability to patch someone up is significantly better than today's world, so if someone gets shot and taken down, you might be able to drag him back to cover and patch him up, but there's a certain amount of damage that can be fixed by say, med-packs, but you might be able to do more with a med-bay, and even more with a hospital ship. One of the ideas we want to have happen is if a boarding effort goes really badly, you want to be able to retreat back to your ship and get injured members of the party to medical help as soon as possible (within a period of time dependant on injuries) so they won't actually lose a "life" or "character" in the death of a spaceman mechanic.

10 for the Chairman›Episode 40 (2014.10.06)·
Published on this date.6 Oct 2014