I know you talked about this a bit but, would we be able to enter a planet in a free fly mode? Let's say I'm exploring an unknown planet, I don't want to just land! Could be attacked! Maybe a little scouting first, right? Or if I was just looking for stuff to salvage and just wanted to enter the planet to do a fast fly over to cover more land without landing?asked by Slyfoxx
TL;DRFree-flying over whole planets is a great goal but won't be in the initial version; it would need mostly procedural planets and is a longer-term effort.
It's a great goal but it's not going to be in the initial version of the game. So, uhh, long-term we're actually doing some procedural research and investing some money in a small group of people to look at doing all that kind of stuff. But we've got our work cut out for us in just building out the systems that we have, building out locations you can land on, building out the characters, the story... cos we're essentially building this universe and sketching it out in a pretty detailed level, and it does have some procedural elements, where building out certain locations are partly procedural and partly designed, but it's still a huge, huge, huge amount of work. So being able to fly down on any one of the planets and fly over them, and do all the rest of the stuff, will be super cool, but right now we're not ready to be able to do that. It's again one of those goals - once the game is out there on version 1, then those will be all the things we'll be looking about how we can actually create a planet... you know in these cases to be able to do it at this level you have to be able to create a planet mostly procedurally.Transition from atmospheres and planets, that's actually the least of the difficulties, and there's a bunch of pretty easy... you know, go down, go through the atmosphere and then "boof" and then you're down on the planet. But creating a planet big enough that you can fly over that has lots of interest, feels like, operates holistically, you know the different cities communicate with each other, they have their own businesses... doing all that is a huge amount of work, mainly cos of the level of detail we're simulating the world at.So that will not be a v1.0 goal, but it will definitely be a longer-term thing we'll try to work towards, because I do agree it would be very, very cool!