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Will we be able to interact or eavesdrop on NPCs in areas like pubs to gain information about current events happening, perhaps use that info as a quest invitation?asked by Andi

TL;DRYes, players should be able to overhear information in places like bars and act on it, with the aim of discovery rather than quest markers, though how quests trigger isn't settled.

Yes. It's something that will definitely be apparent in the game in a lot of different areas. Yeah, we're looking forward to being able to have the players go out there and just through the daily course of running around doing things, have little things waiting for you in different parts of the 'verse.

Yeah. Discovery, I think, will be a big part of it. I think we want to obfuscate a little bit of the classic system of the guy standing there with an exclamation point over his head... so it will be more about being in that bar, having your drink, and hearing two guys talking about this huge run that they're making to a system and what do you do with that information? Do you try to undercut them and deliver goods quicker than they will? Do you try to rob them?We'll have to figure out how the quest system is going to work when it pops up on your thing... but hopefully it will trigger at least that information into the system we have where things just spiral out from that one little tidbit of information.

Yeah, try to make it a little more immersive. A little more engaging, so that players that do take the time to pay attention to those small details can get the drop on certain things like that and use it to their benefit.

10 for the Writers›Episode 03·
Published on this date.1 Jun 2015