If Arc Corp is a relatively small landing area (as shown in the social module), and there was talk some time ago about 1000 players per server instance, how many landing pads will be on Arc Corp? How will selecting those pads, landing, and keeping those pads occupied work? Or will you just not be able to land until there's a clear pad?asked by Archangel
TL;DRA thousand players per server was never promised, with the target being 50 to 100 and 25 currently; landing pads may be instanced so players can usually land when slots exist.
I don't think we have ever talked about 1000 players per server. I think the number we wanted was between 50 and 100 and currently as of the social release we are at 25 and hoping to bump that up significantly with the next social release. In the game right now we have to do quite a bit of optimization on the space ships and vehicles because they are very heavy and they are not as simple as just a player because I think just a hornet itself has 70 items that all work and do their own thing and have to be networked so they are much heavier than a person running around Arccorp but with the game we have a whole bunch of optimization stuff we are going to do next so we can have much more ships flying around. So there wasn't talk of 1000 per server instance. There was talk of something that was a longer range goal that was the possibility of multiple servers to work cooperatively on one big area or instance so if that was the case and you had 10 server then every server would handle 100 people then potentially get 1000 people but that is a long term goal and it does have some issues because at some point you run into rendering issues and all the other things that would happen. But in terms of arccorp I think we have discussed having more than one but it's segregated in such a way that the landing pad to the customs to going through the customs that is to allow us to almost instance the landing pad area so while you go out someone else could be landing in that pad while your ship was put away in its hangar somewhere. This is all stuff we want to get moving as smooth as possible. We got some stuff we are going for the multi crew that is sort of in that direction but in general we will normally allow you to land if their is slots in arccorp. So there will be several options for that and we will go from there.