Chris Roberts has mentioned boarding large derelict ships before. Will there be any myster/suspense story arcs surrounding this aspect of exploration?asked by Proclus
TL;DRYes, boarding derelict ships with mystery elements like recordings and hidden compartments is planned as a fun gameplay option, though Will Weissbaum says mystery and suspense are hard to pace well.
Absolutely! Yeah, that's definitely going to be a very fun kind of gameplay option.
I mean we already showed off at Gamescom a little bit where that was the boarding of that ship that was floating out there in space, so I think it's going to be one of the kind of encounters that'll be readily available in the PU when you go flying out there, you'll find a sweet ship, and part of it will be well, if you're a salvager maybe you'll just rip it apart, but people will be welcome to board, explore, written recordings, hints of what happened to the crew.AW – Find the hidden smuggler's compartment that may have different trinkets or key s to where they were going or what they were doing, and the.. yeah, there's lots of fun little things that we'll be able to seed into that being like an adventure for you guys.
The funny thing is I love those missions, but they're really hard to make cool. As far as action is kind of like... you can straight out the emotional arcs, but mystery and suspense and maintaining that and knowing how much information to seed, putting just the little nuggets, it's a really fine tipping point between ruining it all too early, so everyone's like of course it was the guy with the gun in the corner, I see him right there, or making it too obtuse, that no-one has any idea what's going on. So, yeah, it's kind of we've been playing around a little bit with that kind of storyline with kind of the secretive OES stuff that's been going on and so... hopefully that's been a fun mystery to follow along.