We just have a big step in Star Citizen. Do you feel more pressure now than before that the next big step will be more impressive than 2.0?asked by Sultann
TL;DRThey say they do feel pressure to top each release and are confident they can, claiming that planning and standardised production practices keep improving.
Essentially asking with every release do we feel pressure to out do ourselves every time. And that's a ubiquitous, unanimous yes. When we released 2.0 that was with much great fanfare that we finally released multi-player, multi-crew technology but we already had our sights on 2.1 and now we've got our sights on 2.2. And every time we release one of these patches, yes the pressure is there to deliver, but we're always confident that we can deliver more and more. That's kind of the ... that's kind of what we do every single time. If we tried to release inferior content every time ... we want to make sure that we are wowing you guys with every new release. That's why we are constantly showing you guys new ships, new technology. That's why we have discussions like this to keep you guys up to date on what we are working on. So is there pressure? Absolutely, but we are pretty confident that we can out do it each time.
And just like any other company the more and more we do this, the better and better we get.
Yes.
This includes things like planning for the future. May not have been so great at that in the past but as we overcome more and more hurdles and get to each goal, we get better and better at planning for what we'll need, ensuring that we can achieve these things without simply having it as a line item in an email "hey we know what we're going to do how do we get there?" Figuring out the steps that we need to take and incrementally improving on each of these processes is something we are getting better and better at every day.
This is actually where a lot of production work comes in: being able to pre-plan what those objectives are. We may, let's look at 2.3 or 2.4 and beyond, we may have a rough idea of what we want to be in those patches and ultimately Chris is going to dictate we want in those patches, what content we want to deliver, so it is up to Production to be able to pre-plan all these schedules out. And this is where a lot of our tools like Jira, Microsoft Project ... what we are starting to do is standardise a lot of ... in fact as Kirk mentioned, as we do this and fine tune this standardisation of our practices is going to help us accomplish those goals and make them higher quality each time because we are looking what tasks we have done in the past; what we've completed before; and how can we apply those same practices in the future. So I guess just as long as we keep on trucking it's going to get better.