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With the release of the Star Citizen Alpha 2.0, what will become of our hangers, simpod and holotable? The demo at CitizenCon didn't show the players in a hanger, nor did I see the simpod or a holotable when they requested their ships. Will there be a mechanic tin place to customise our ship loadout in the initial release of 2.0? Will the hangers be temporarily disabled?asked by Midyen

TL;DRHangars will still exist in 2.0 as a hub for ships, loadouts, Port Olisar, ArcCorp and the Simpod; a holotable or mobiGlas customisation at stations probably isn't in the first version, but is the long-term plan.

No, hangars will still exists. You can still load into your hangar; you can still mess around with your ships; you can still change the loadouts on your ships; and from the hangar you can access ArcCorp; you can access Port Olisar, which is the space station which you start on in 2.0; or you can go into the Simpod and access Electronic Access to play Arena Commander and, when we turn it on, Star Marine. So in some ways the hangar is still going to be the hub. We have some later stage stuff that we'll debut that will remove the loading screens and make it more seamless and streaming: it's not just there yet but it will be in the not too distant future.And longer term for the first version of 2.0 we probably won't have a holotable available or a MobiGlas UI available for you to customise your ship while you are at Port Olisar or a space station or pad but that is the long term plan. So that will be in 2.2 or somewhere around there. And ultimately we're just trying to bring this all together fairly, actually, fairly soon, but we'll be able to... Port Olisar will just be a space station orbiting in the Stanton system and you'll be able to fly down and visit Crusader; or fly down and visit ArcCorp; or fly down and visit MicroTech; or fly and go visit Nyx. So all the early stages of the PU are gestating with SC Alpha 2.0 and it's the first baby step. And we're really excited to see what you guys do with it because there is a lot of opportunity for fun; cooperative play with other players; or having head-to-head fights against other players; or just encountering AI.

10 for the Chairman›Episode 69·
Published on this date.9 Nov 2015