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What kind of character customization options will we enjoy when the Hangar module is released? Will we be able to create our first avatars?asked by Zija01

TL;DRNo avatar creation in the first Hangar: only a male avatar in an RSI space suit, with customization expected to come later, probably tied to planetside content, as part of iterative releases.

Chris RobertsCEO / Game Director

So in the first iteration of the Hangar, no, you won't be able to create your avatar or dress them up. I think we're just going to allow you, and you won't be able to choose male or female. It's just going to be a male avatar. I think it's only just going to be the RSI space suit. But as we go along, again, sort of referring back to what we were saying before, those are all features that will be coming online. You don't have to wait till the final game comes out. It'll be sort of coming online. I can't remember on which one of our iterative release schedules the customization is. I think it kind of involves the planetside stuff too. So that would probably, I would think, be debuting more in sort of 2014, early 2014, versus this year. But it's part of our iterative release schedule. So we basically are going to have a basic hangar to cover the sort of necessities, and you can do some ship modification, and then we'll sort of be adding more items you can modify on your ship, more ships, more variety of hangars, and more functionality, then the dogfighting and the planetside module. So basically just think of it as a lot of the functionality being added and added and added, and then by the time we've got most of it done, we'll be ready for the single-player alpha of the story and beta of the Citizen universe. It's kind of helping us test that process, because nobody's ever done this. Adding and adding and adding, that's what we're going to do to the final game as well. It forces us to have our ships polished much sooner, the game functional, and hopefully we'll deal with configuration issues. The very first version of the Hangar will be our first version of our client downloader and patcher, and all these things, just the process of efficiently downloading new patches and all the rest of the stuff. Over time, we'll get this all honed, so by the time we actually start the full game, it's ready to go, and hopefully it'll be a fairly smooth process. But at the very beginning, don't expect it to be all perfect and flawless, because this is the beginning. So you're going to be on the rocky path at the start, and then it'll get better and better and better. And by the time the final game's there, it will hopefully be really smooth.

Wingman's Hangar›ep024 . June 7, 2013·
Published on this date.7 Jun 2013