In the last monthly report, it was said that Casaba Outlet was wrapping up in order to get ready for the shopping release. Does this mean the persistence update or at least parts of it has already been folded into 1.3 and 2.0 or is persistence and shopping now part of the same release?asked by Lock Ostrie
TL;DRPersistence in the traditional sense is not in the live or upcoming release in any meaningful player-facing way; back-end work continues, character customization will be faked for now, and real persistence is promised only as "soon" and added iteratively.
Persistence in the traditional sense of the word is not folded into 1.3 which is live or 2.0 in any kind of meaningful player face anyway. Though we are working as we speak on the back end required to support player persistence. That being said our partners at Behaviour and Turbulent are working on some really clever things that allow us to be able to customise our character and have that state stick when you're going from one map type to another map type. We're a ways off from having traditional persistence and by that I mean an inventory system that allows you to pick up an item, drop an item, sell an item, trade an item with a friend have that thing and have it persist between play sessions like if you logout of the session and log back in. We're going to fake it, right now and then we're going to have real persistence coming in. I'm going with soonâ"¢Jake Ross: Last thing i'm going to add to that. The persistence as with everything will be put out. We have iterations, we'll have the first iteration go out to you guys and then as we release 2.1, 2.2, we'll put in more functionality surrounding persistence. We'll have hangar storage somewhere in there, being able to buy something and send it back to your hangar. Potentially even as you have clothing in Casaba outlet picking clothing and being able to persist that across places as you will. It's an iterative process as it is with everything. Be patient and you'll get it.