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Given the level of details and what we say from the PU, I am starting to have the feeling that beyond space, there will be a few dozen football fields to walk around, but not really much to explore. The landing sequence on the planet shows a huge 30+ million inhabitant city, but you can only get to a small market place. Can you give us a scale of the planned PU size? (space stations, ground, and so on)asked by Flashp0int

TL;DRThe initial plan is for a base number of star systems, each with several landing locations of varying size, and the universe will keep growing with additive content, though no overall size or release rate is given.

So, I guess there's going to be more than a few dozen automatically. I don't know if football is still a sport in our universe or not - I'd have to check with Haddock on that. But the plan at least initially has always been for, I think it was the base 105 star systems, each with an average of 4 landing locations, which would vary in scale and size from a large sprawling city to something that's more of a remote outpost. So I do think there are going to be, if nothing else, plenty of places to go and land, and explore, and walk around. Now to answer you question about-... like, I guess specifically you're talking about the ArcCorp demo... So first of all, that was a demo - that was the first area of ArcCorp. There are other planned areas that I think you guys have even seen concepts for, for different parts of ArcCorp. Another good example is Terra - so Terra for example has the large central city, and is kind of the upper-crust Abu Dhabi feel, Rio de Janeiro feel, a very high end technology. There are also other parts to Terra though, that are more like the favelas, say, in Rio de Janerio - where everybody who works in the city lives. So there's areas called "the blocks", and so you'd be able to take the monorail to traverse to different environments within that same landing location. The idea being that if we have these kind of sequestered areas you can introduce, say, one area during patch, and in the following patch we may unlock another part of ArcCorp, another part of Terra, and we can just additively... add to the content that's in the game.

There isn't really a square-footage... or I guess, square... astronomical unit. It's constantly going to be growing, so there's always going to be new content to explore. At what rate we release this at, again we do have timelines for these development channels, so as more things come up the universe is going to get bigger, and bigger, and bigger. So I don't think there will be any shortage of things to explore and places to visit, and all kinds of new mysteries to unravel, because we do want exploration to be a part of the game. But we also want people to visit established continents on planets, space stations... that is all going to add to part of this dynamic experience, so it's an ongoing process.

10 for the Producers›Episode 01 (2014.12.08)·
Published on this date.8 Dec 2014