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How will back packs and/or "kits" will work in SC. Will we end up putting a backpack on and then have access to so much room to place items, like a more traditional MMO/RPG?asked by Xenoshaft

TL;DRChris Roberts confirms backpacks and clothing will add inventory space like a traditional RPG, with items visible and possible trade-offs such as slower running or not fitting in some seats.

Yes. That's 100% the design. Everything we tend to do in SC is based on what would physically fit. Various things have an inventory, so a hangar has an inventory, a ship has an inventory etc. I could have a pair of pants, that might have 2 small slots for items (the pockets), but I might have a backpack on that could hold 10 items of size 2 or less (throwing that out there), then if you're using those inventory items, they'd all be aggregated into your personal inventory. So yes, it works like a traditional RPG, but with the difference being that everything is visible, perhaps not if you have something in a pocket or backpack, but things strapped on will be. Perhaps if you're wearing a backpack you'd not run as fast as if you weren't however, so there is a trade-off for those decisions, like perhaps if you're wearing a backpack you'd also not be able to sit in a fighter pilot's seat or something like that.

10 for the Chairman›Episode 51 (2015.01.26)·
Published on this date.26 Jan 2015