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My question about the Narrative/Story in the PU is about playable characters inclusion in the universe. If a player manages enough of a specific task, such as exploration, trade, mining or any other job, will there be NPC's that will mention the player character by name either as a reference or as part of a mission? Will players eventually be recognized by inhabitants of a system for their acts?asked by jlymdal

TL;DRAddressing players by name is likely too prohibitive because of the voice recording needed, but actions are expected to be seeded into NPC reactions through the reputation system.

That is a tough one! It's been interesting because that's one of the things that was really fascinating about Fallout 4 was I didn't realise they had done the whole "name recording" thing and I had ended up picking a name the robot knew so it actually referred to me by name and it totally blew my mind. That being said it's a really, really complicated technical thing to accomplish because invariably it feels like you have to do so many voice recordings and so many variables and stuff that people will always feel left out because you're not going to get everyone's name, it's just not a feasible reality.

But now more to a player's actions I can definite see us getting something where, at least based on your reputation, you could have something where you're the "Hero of the UEE" and when you are walking around people might, at least, act a little bit better towards you.

Yeah, I guess it becomes a little bit more strategic. Or how we frame it. The classic example is you are the one who killed the Dread Pirate Roberts, you might be walking down the street someone might go "oh, that's ... they killed ... that's the one ... that's the guy/girl that killed Dread Pirate Roberts" because then you only have two options that you need to record or whatever. But then it feels like the universe is dynamically reacting to the stuff that you've done. So, yeah I think so. It's definitely going to be seeded into the Reputation system and that's one of the things that's been a heavily discussed thing of late, of trying to figure out exactly how deep the Reputation system goes and how it works and stuff like that.

So seeding your actions into their responses that can possibly happen but doing it by character name is going to, most likely, be a bit prohibitive.

10 for the Developers›Episode 01·
Published on this date.28 Dec 2015