Will the FPS damage mechanic be similar to the new ship damage mechanic? Can we expect to see clothing/skin/armor get grazed/burnt/bruised, then puncture wounds/gashes, then limp/non-functioning limbs?asked by Graxas
The answer to that is yes, but it won't be in the FPS, because that branch of the engine doesn't have the body stuff in it right now. We're working on PBR shaders for the character models, and actually that particular build doesn't have the ship damage shader into the characters. But the plan is to have all of that in down the track, including non-functioning or missing limbs unable to be used etc. It won't all debut with the 1.0 of the FPS, but that's all stuff you can expect to come in for realism and immersion.
starfarer.space · 10 for the Chairman: Episode 58 (2015.03.30)