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Will there eventually be items like keycards, that will restrict where crew members can go on my ships?asked by Dabbs

TL;DRChris Roberts says yes to keycard-style restricted access on ships, via a networked state-machine system being finished now that will be in Squadron 42 and the PU, and eventually available for players' own ships.

100% yes. We already have a system that's being finished now, it's what we call the GOST system (Game Object STate machine), which basically is a modularised set of logic that's built visually and is network aware, so if it's done on one client it'll be recognised on all the other clients. And you'd just have it attached to elements of your ship or any entity or item, which can read variables to trigger items etc. The whole point of it is to have things like the interaction in the retaliator in your hangars right now, the doors opening and closing for you is all driven by an early version of GOST as you go in an out etc. But that same logic can also say, "this door is locked" and to show a red light, but if you put a keycard into this slot, that might say to unlock that and 10 other doors on the ship. So that functionality is all going to be built in too. It will be functional for SQ42, you need it for it, and definitely it'll be in the PU, and eventually along the way we'll have it available to be played with in your own ships.

10 for the Chairman›Episode 58 (2015.03.30)·
Published on this date.30 Mar 2015