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As a community we are already starting to see a splintering of players who prefer one "brand" of ship over another. What is the possibility of the development groups giving updates for each particular brand in JP for example. I personally would like to stay abreast of all things Aegis Dynamics.asked by [SCUM]Jizmak

TL;DRBrand-specific developer updates aren't promised, but the team says it intends to step up developer presence on the forums, and longer term plans manufacturers to release new ship models like car makers do.

Yeah I mean, to be honest with you, I think I've seen that since the beginning. So, even back in the early days when we first launched the campaign in October 2012 there was people that like were sort of Origin fans, or there was people that were Anvil fans and people that were RSI fans. And it's kind of cool, 'cause I mean the whole goal was to sort of go with this idea of ship manufacturers being very much like car manufacturers. So you know you're into a BMW, or you're into a Mercedes, you're into a General Motors car or whatever. Whatever it would be. So, kinda like that.We definitely have this subsection called the Shipyard that's in our forums. We're really going to make this push. We've fallen away a little bit in the Ask The Devs section in terms of people being active and responding. So, we're trying to bring that back more to the forefront and focus of developers on spending a bit of time there. I mean the problem is obviously there's a lot of work to be done as you all know. And even though we've got a company of about three-hundred people now, they're all very busy trying to get both Squadron 42 and Star Citizen pushed forward as fast as possible. So sometimes getting on the forums and asking questions is something when they're having to have a bug they have to fix fairly far from their mind, but from our standpoint the community is kind of what made the game, what's enabled us to get where we are, and I think that debate's really good for not just the community but for us as well. To sort of see people's ideas and thoughts and maybe take them on if we agree with them. So, we are going to be stepping up a bit more like that.I do, longer term we're going to ... we kinda want to establish the ships we've got and we really as the universe goes on it should be like the way that Ford is, and Fiat is, and BMW is and Mercedes is. The different manufacturers will sort of vy for each other for certain markets, and they'll do updates of ships. So, like longer term we won't redo the ship anymore. What we'll do is we'll have a new model of the ship just like oh here get the new 2016 Ford Escort or something, which will have different features, maybe a little different body style, but it'll be in the same car category. So longer term that's something we're planning to do once we've got our base foundation of ships in we're going to start to have fun with that to make it much more like you see in the real world. And again that will be fun.I think those are all the sort of elements where we take aspects of the real world and weave them into the fiction and the fabric of the universe of Star Citizen. It sort of feels sort of real because you sort of see analogies to stuff you know everyday in life and having rival ship manufacturers in the way there are rival car manufacturers in the real world is an element of that. So, there you go.I think Aegis right now is very strong, 'cause they've been doing quite well. The U.K. team is what you would call the Aegis team, although they are now branching out and doing RSI stuff on the Bengal carrier and a few other things. We've got the Drake team over here in the L.A. studio and in the Austin studio is I think they're going to be devs doing some pretty cool stuff. And I so we'll see what happens. We've got to get back to doing some pretty cool Origin stuff and the MISC stuff has been going well. So, who knows. Lots of stuff to be done, lots of manufacturers to compete and lots of cool ships to be made.

10 for the Chairman›Episode 81·
Published on this date.4 Apr 2016