My understanding is that the branding team sometimes tells you what colors a manufacturer should and should not be?
TL;DRThe ship and branding teams discuss manufacturer colors and try to keep them consistent across the game, but the branding team is described as flexible and ships needn't always match a manufacturer's usual palette.
We have discussions over it, yeah. I think it's good to get these things ironed out and get them out in the open. To be fair, they've done a really good job at bringing all of the... I think everyone is a little bit guilty sometimes of zeroing in on the details of one particular thing. We tend to have years that are quite heavy in a particular manufacturer. So when we have a year that's quite heavy in a particular manufacturer, we tend to kind of zone in on that.
Sometimes you desperately want to do something different and the brand guy's like, well, that didn't really work with that.
Yeah, no, I mean, they're pretty flexible. The biggest one has been the Crusader stuff where, you know, the red and the white and the blue and the white and that sort of stuff. So getting those things more consistent across the game is... Well, so it's a bit of a story.
It started with the red and the white and then went to the blue and white. But then I noticed the Firebird looks red and white. And the first time I saw the Firebird, I thought it looked like Crusader.
Yeah, we have a lot of grey ships, and you can't say grey ships are... Some colours, like Argo's orange. Does that mean we're never going to make another orange ship? I don't know. You get red Fords, you get red Ferraris, so...
I do think it's important, as we've mentioned many times, that lots of teams work on lots of things at once. So if you can bring all of that stuff to kind of be coherent, it's really good. But that doesn't mean there's not flexibility in it, because not every Crusader captain pilot wants a white ship. And why should they?