It will be the same based on the [?] technology. I mean, what will be in 3.1 is very basic. It's basically just switching between heads and hair and changing eye and skin colour, which is not the final destination for that. I mean, the final one will be full on. You can change, morph the face. So we're still in progress on that side of the technology. It sort of ties into the kind of head rig that we talked about.
We have this real-time head rig, so it allows us to take any performance and then map it onto any other head. I mean, we can have Gary Oldman driving the Thul, the Vanduul Thul, and we've done that to have fun. And it's one of the things that allows us to do the face wear technology and stuff. So there's still a fair amount of variety, but the final version of that will absolutely be in Squadron. That's the plan, and you'll also see it in Star Citizen, and it's built in as part of the story. So essentially, it is part of your journey to end up in a place that you need to choose what your face looks like, or even your gender.