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The Vanduul harvesters look quite menacing and I was wondering, what is their planned role in the 'Verse since planetary landings has entered the picture?asked by Vacation

TL;DRVanduul harvesters take resources from conquered worlds to strengthen their fleet, will probably appear in Squadron 42 and in Star Citizen systems the Vanduul threaten, alongside planetary landings enabling far more gameplay.

Well the Vanduul harvesters in the fiction and sort of Squadron 42 in episode 2 they make more of an appearence, but they essentially the Vanduul go from world to world, they don't necessarily build as much as take. So the harvesters are harvesting resources from the worlds they're sort of conquering or destroying and that's sort of turned into the you know, utilized by the Vanduul warmachine to make their fleet bigger and make their fleet stronger. So we definitely will probably have them appearing and obviously Vanduul appearing in the bigger Star Citizen when we get to the worlds that Vanduul are kind of... or the systems that the Vanduul are present in or are threatening.So planetary landing and procedural planets are a big part of the game and they actually will also be apart of Squadron 42. We're planning and utilizing the technology, not just in Star Citizen, but in Squadron 42 for some of the locations you'll visit just because the idea of sort of seamless flying around from you know, you can see off in the distance a little dot and then you fly up to it and it turns into a moon and you fly down onto it and go right down to a gas refining facility and then fight pirates there or whatever you'll be doing.It's amazing to just have sense of scale of scope and it's all there and there's no tricks where there's a loading screen or there's suddenly clouds in your way and then we've streamed in a level, it's all there in one coherent world, all in the same 64-bit vector space and you know, the planets or the planetoids cause you know obviously we also use for moons or whatever, they you know, [Creates a ball with his hand and moves his hand around it] I can see it here, I can land here and gravity works all around it and you can literally walk all the around the planet or fly all the way around it.So we build ground vehicles or we just announced this Dragonfly sale which is also sort of a space bike, but a ground bike and it's good for zipping around there and it's going to be super cool. So we're going to be using that for everything, including Squadron 42 and in the PU I would say that the big difference between what I was thinking that we were going to do a few years ago and what we can do now is there's going to be so much more gameplay and content in individual systems because we can literally have every moon and every planet be something you can: fly, land on, walk around, move around, mine things on, search for things, rescue people on, get jumped by pirates on. So there's not just for potential for missions spawning in space, there's potentially for all sorts of missions to spawn on down planets just like they'll be missions that could spawn on space stations or missions spawning on space wrecks hanging out in asteroid fields. So the amount of gameplay that's opened up in the same area you'll have, it's exponentially more gameplay and it's really, really, really cool.And the Vanduul harvesters just could be apart of that.

10 for the Chairman›Episode 85·
Published on this date.20 Jun 2016