Based on the economy preview, missions are either generated by players or by game AI. Will all missions be public, or will Star Citizen also allow organization-internal private missions?asked by Tazon
TL;DRRoberts says both public and restricted missions will exist, with players able to filter missions to specific guilds and the game itself possibly doing so at a coarser level.
So that's a good question, and the answer is that it's going to have both. So it depends on the kind of mission. Basically some missions can be specified or filtered for various organizations, like this mission would be only for people in the Merchants Guild, or this mission would be only for people in the Mercenaries Guild, or you could have missions that could only be in player-run organizations. We'll be unveiling and talking about some of the stuff we're going to do for organizations that I think everyone's going to be really excited by, which we're going to deploy both on our website and obviously in the game later on. The game itself and other players will have the ability to specify who can take this mission. So you can filter and say, 'I only want it for people of this guild,' that's a player-run guild, if you want. The game itself may not be so specific on that level, but players can be. The game itself could say, 'OK, this would only be for people in the Merchants Guild. This could be for everybody.' So it's a combination.