And then Tier 1 being the near-death experiences?
John CreweVehicle Pipeline Director
Yeah, Tier 1 is: something has gone badly wrong and you need to get help, otherwise you're going to die, and then you're going to have even more problems when you come back, beyond having presumably lost your ship that you were in, or you were just on a planet somewhere and got taken out. I think Death of a Spaceman talked about a lot of persistence: if you repeatedly kill yourself or get killed, this sort of starts accumulating persistent effects. And that's very much the case. So tier one medical equipment is like the traditional big sci-fi healing machines you see in Elysium and things like that. That sort of tier of...
starfarer.space · Star Citizen: Reverse the Verse LIVE - RSI Apollo and Medical Gameplay