In the last few days I've seen people posting that the purpose of Squadron 42 is to give training for people before they head into the persistent universe. I pledged, at least in part, to get a great, lengthy, well-written Squadron 42 campaign. So why are people talking about short tutorials and learning, and why is there zero news from CIG and Chris Roberts about Squadron 42?asked by Freelancer
Dave HaddockNarrative Director
Yeah, they're wrong.
Eric PetersonHost
It is going to be a very detailed campaign.
Dave HaddockNarrative Director
Yeah, so what it's always planned to be is a single-player, narrative-driven experience as opposed to the persistent universe.
Eric PetersonHost
Like Wing Commanders of old.
Dave HaddockNarrative Director
Yeah, I don't know who those people are.
Eric PetersonHost
And why is there zero talk about it? Well, we're here talking about it now. But again, the answer is we have to keep Squadron 42 [quiet] because it's story-driven. We don't want the story to leak out. We don't want people to know before they play. It's part of the fun. It's discovering the story and playing through it.
starfarer.space · Wingman's Hangar ep038 . September 13, 2013