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What about the characters with exposed necks [in space]?
Omar Aweida · Character Artist

Essentially what happened is, with these legacy characters, we weren't 100% aware of what was going to be EVA capable and what was not going to be EVA capable. That is something that has been developed and thought about and then reconcepted. So with the characters who have exposed necks, we assumed that they were going to be just in combat. So now we have a collar system that works. If your suit is EVA capable and you put on a helmet, it will lock and it will not expose your neck. So the reason for the exposed necks was because we wanted to demonstrate something and we didn't have a character ready to go to demonstrate that kind of technology. Because when we were doing the light marine and that kind of stuff, there wasn't 'this one should be EVA, this one should not be EVA'. So, yes, all characters who will be in space will not have exposed necks.

Jeremiah Lee · Character Concept Artist

Even in concept phase, they ask us those questions. There has to be a purpose for the suit; I can't just make an astronaut suit and not have seals on it, right? So we have to do callouts on our concepts to say, this is where the seals are, this is where the helmet attaches to the suit, this is where the boot seals, this is where the glove seals. So we do take it into consideration. So that was just an early-phase thing.

Ben Lesnick · Director of Community Engagement and Online Strategy

So we've come an awful long way from the original Wing Commander, where you could bail out of your ship wearing a leather jacket.

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Published on this date.2015-10-28
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