Tony, earlier you were talking about the pioneer occupation. How exactly are the pioneers and other players going to be traversing this galaxy?
TL;DRWithin a system players travel by quantum travel, which needs a spool-up and alignment and can be interrupted by weapons fire or obstruction, while jump gates (wormholes) link star systems.
The primary method by which you navigate to distant locations within a given star system is via quantum travel. It's roughly .2 light speed. There is a bit of ramp up time. In other words, you can't just immediately engage your quantum drive engines. It takes 30 to 40 seconds for these things to spin up. There's a little bit of dexterity involved in regards to aligning your ship perfectly with some concentric rings that you'll wind up seeing. Taking any sort of weapons fire during that period of time will wind up causing a slight shudder to your ship. It'll wind up making your navigational computer have to reset and therefore the process starts all over. What this effectively does is it means you can't be right in the middle of a big combat and all of a sudden click your quantum drive and basically get away. You're actually going to have to separate yourself...
I think you could, if you're willing to take the hits, you can. Quantum drive is in a straight line from point A to point B. It's going to take some time for your drive to spool up to create the gravitational effect to propel you very quickly to [...]. I think we're talking about different ships having some level of variation in their very top speed at quantum drive. And during the course of this, you have to basically be heading in the direction because there is no changing course, because you get propelled in a straight line. If you change course, it would be way too much force on the [...]. You have to be on this straight line, in the meantime you can't deviate course, like you're in the middle of battle and you [...]. Or someone could get in your way and that would basically turn off the quantum drive sort of spin-up mechanic. But if you felt like there was no one in front of you and you were willing to take the hits on the back side and put shields there and you've got enough time to do it, it's kind of a calculated gamble. You could jump out of an engagement in the middle of an engagement, or if no one's paying attention to you. I mean, that's basically the setup. It takes time to engage that and you're sort of at risk during that and you can't deviate your course. But if you manage to get to the end of it, then you can jump out, is the design setup on it.
The other method of travel is jump gates, and that's basically from solar system to solar system. That actually utilizes wormholes to allow faster transit. That's something that we've been talking about quite a bit over the last few weeks. There we've got a little bit of concept art. No, this is just static images.
So later on tonight we'll show a tease of kind of what that will look like. But not now.