The freelancer max was originally sold with 4 engines, but the c urrent matrix only lists two. Is that an error, or has the design changed?
TL;DRThe Freelancer MAX engine count is currently a ship matrix error; its engines will be more powerful, likely four, but it isn't decided until the variant is built.
So, as people know, the Freelancer variants are on the roadmap for one of the releases this year. So at the moment, it is simply an error in the ship matrix. But as we get through to actually building that out, it may only have two, it may have four, it may have more. But what is definite is those engines will be bigger and more powerful than the other Freelancer variants to account for the extra size and weight and capacity. So it's probably going to be four because it will be a similar theme to how the current Freelancer MAX model is, a variant of the old base Freelancer. But until we can actually get around to building it and the art guys get on it, I can't be 100%. From a design side, they just have to be more powerful.
So it makes sense. When it comes time to actually build it out, there may be some technical reason, there may be some gameplay reason to just make two larger engines as opposed to four smaller engines. But that hasn't been decided at this point is what you're saying.
Yeah. And from the old Freelancer models to the current one that everyone has, there were lots of other similar changes that got done. So you can expect similar levels of that to happen to those other three variants as they get made.