Jaxx's spray paint on the roof [from the IAE video series] originated with you guys and ended up making it into the game. Are there other things like that where ideas started outside and somehow made their way in?
TL;DRBesides the spray paint, throwaway details from commercial scripts, like the Banu cube and the Tevarin-style helmet, became real in-game items after people wanted them.
I mean, yeah, so that's a good example of something like that, where we wanted to get that into the game, and that was originally pitched as something that would be fun to put in as just a visual thing you could find once it happened in the series. And they made it happen, which is really cool, and that was super fun. There's some other times that it's happened more accidentally, which is a funny kind of weird thing. Take for example the Banu Defender commercial a few years back for that ship. I wrote the script for that and included in it a sort of MacGuffin piece of alien tech that the woman in it picks up and it kind of glows or whatever. And it was really just meant to be like, ooh, we're in an alien environment with things that they don't understand. And props came up with this weird little cube, and it was really just a throwaway thing in this commercial to establish tone. And then they eventually made it as a real prop in the game, because people loved it or something. It was like people demanded that we be able to have the Banu cube. It exists in real life now. That's really crazy, that it's come full circle from something that was totally tossed off in a script. And similarly, in the Tevarin Prowler commercial, in the original script there were supposed to be these mercenaries whose face masks were painted as sort of vaguely avian, bird-like, almost skull-like. And it was, again, just supposed to be a flavor detail, because the Tevarin are these bird-type aliens, and it was meant to just be evocative of that. But characters came up with a really cool-looking helmet. They took it and ran. Instead of just having a decal, they created an entirely new thing that then everybody was like, oh, well, we want that. Everybody's going to want that. So we actually made it as an armor and then had to come up with lore retroactively for why. And then we had to literally come up with some lore for what company put that out and why they did it, because, again, something that was meant as just flavor in a commercial then became a real life thing in the game and in the world of the game. So these things can come from accidents and then end up in the game, or things that we generate as background details then become fully fleshed out things.
Adam was the one who figured out who made it and what it was called.